The extended support ended on July 25, 2014, taking all GameSpy online video games across all platforms offline. Electronic Arts announced it would extend support for Battlefront II until June 30, 2014. GameSpy Technology scheduled a shut-down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox. Like the original game, it was a commercial success. Reviewers generally praised the narrative-based story however, some felt that the upgrades from the original were not enough to merit the price. The PSP version was the worst received, scoring 70.93% at GameRankings and 69 at Metacritic. The PC version scored slightly lower at both sites, scoring a 76.60% at GameRankings and 78 at Metacritic. Gameplay additions over Battlefront include the use of Jedi, additional game modes such as hero assault, and objective-based space battles.īattlefront II was well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and as part of the Galactic Empire.
The game features new vehicles, characters, game mechanics, maps, and missions compared to the original Battlefront.
It was also released on the PlayStation Store on Octofor download on the PSP. It was later updated to be backwards compatible for the Xbox 360. The game was released in PAL regions on Octoon the PlayStation 2, PlayStation Portable, Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. Developed by Pandemic Studios and published by LucasArts it is a sequel to 2004's Star Wars: Battlefront and the second game in the Battlefront series. Star Wars: Battlefront II is a 2005 first- and third-person shooter video game based on the Star Wars film franchise.